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League of Legends European Championship - 2019 Summer Final
Throughout my two month freelance tenure at Riot Games' European division in Berlin, I was responsible for developing and designing both digital assets and large scale print installations.
While Athens is steeped in tradition, we did not want to focus on the past, but rather the present and future. To accomplish this we teamed up with Design Studio to develop a multi-stage campaign that looked to blend both the Athens of today with a vision of the future.
For the initial stage, we looked to capture the rebellious nature of Athens by drawing on the street art and graffiti that lines various parts of the city. As the event drew near, the street style was blended with the technical style until it was completely enveloped.
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Lion Cereals - Noise Meter Off
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Lion Cereals - Noise Meter Partial
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Lion Cereals - Noise Meter On
A Final of Historic Magnitude
864,337 Peak Concurrent Viewers*
517,018 Average Minute Audience
*2nd highest domestic viewership all time
Year-Over-Year Growth
Peak Concurrent Viewership, +67%
Average Minute Audience, +45.4%
Hours Watched, +97%
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Lounge Bar Wall
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Elevator Wall
Business Development Lounge
Graphics for the lounge area only accessible to crew, staff and VIP members
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Meeting Room 1 - Back Wall
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Meeting Room 1 - Door Wall
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Meeting Room 2 - Back Wall
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Meeting Room 2 - Door Wall
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Meeting Room 3 - Back Wall
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Meeting Room 3 - Door Wall
Backstage
Backstage areas only accessible to staff, crew and players
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Interview & Photo Backdrop
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Door Wall - Team Room 1
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Door Wall - Team Room 2
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Team Room 1 - Left Wall
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Team Room 1 - Right Wall
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Team Room 2 - Left Wall
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Team Room 2 - Right Wall
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Team 1 - Huddle Backdrop Between Games
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Team 2 - Huddle Backdrop Between Games
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Press Desk - Front
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Press Desk - Right Back Wall
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Press Desk - Left Side
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Press Desk - Door
Credits
Creative Direction: Design Studio
Art Direction: Design Studio
Graphic Design: Billy Huynh
Reviewed
Creative Direction + Reviewed
In Addition to Design
While design was the primary focus during my freelance tenure at Riot, I also worked as a QC referee (onstage + backstage) for the live broadcast and provided creative direction and reviewed content prior to release
Reviewed + Created Thumbnail
Reviewed
QC Referee - Stage
QC Referee - Stage